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CRYSIS
CRYSIS REVIEW
Date Played July 2011

On first glance, I wondered "What was all the fuss about!" On second glance, I tried to answer that question. This is a game that, in its time, pushed game performance technology to the limits and still does to a degree. To people who are really into that kind of thing, I suppose it was like an exciting new toy. However, I think it was this one aspect that caused Crysis to be hyped way out of proportion in relation to it's "overall elements." This is not to say that Crysis is in any way a bad game, it's just not the be all and end all of games. What kind of score you give it will really depend on your playing style and what settings you can play on. Performance issues will probably dictate mid range for many systems. What I want to remind you off when reading the glowing reviews on its graphics is that they are based on running this game on high or very high settings which adds all the details you won't see on the lower ranges. Keeping in mind that Crysis is getting a little long in the tooth now, the end look of this game may wow you on optimal settings, but for the average user it won't particularly look better than many other games. That said, back to what it's all about.


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The year is 2020 and the Korean People's Army has kidnapped a U.S. team of archeologists working in a South Pacific island. The reason for this is unknown given that the two countries are not at war. In order to keep it that way, a special covert team is sent in with instructions to extract the hostages without engaging the KPA, if possible. Ha Ha! That, of course, will not happen. You play one of this team and your code name is Nomad. The team is outfitted with special gear called Nanosuits, which enables the wearer to activate the functions of faster speed, heavier armor, a cloaking device and greater strength. These are your best defenses against the enemy. In my opinion, the Crysis interface for these functions is one of the best and fastest I've seen even by today's standards. In addition, similar to Far Cry, you have binoculars that can tag the position of individual Koreans and any vehicles.

You are not given particularly special weapons and will actually end up using the Korean guns that you pick up. Some of these can be highly modified with various attachments such as lights, lasers, silencers and scopes. The bodies disappear fairly quickly, though, and ammo can be very difficult to spot without this reference point. A little secret is to activate your binoculars, as the weapons will then have a blue glow and become easier to find. You can carry dual pistols, two assault weapons, a missile launcher and various types of grenades. Your choice really only gets down to which assault weapons you want to carry. In addition, you have a GPS system and a map. There are also quite a few vehicles included in this game and at various times you will be driving armored cars, boats, a tank and an airplane.

Shortly into the mission, you start to lose team members through some mysterious attacks not perpetrated by the Koreans. When a strange creature carries off your squad leader, you are left on your own to perform the missions that will allow the rest of the main unit to move forward. Occasionally you will meet up with this unit, but circumstances will have you on your own again fairly quickly. In the information you pick up along the way, there is reference to some kind of ancient fossil the archeology team has uncovered. During their research they discover this thing is still alive. The Koreans want to use it as a weapon and have kidnapped the scientists to activate it.

Crysis is an open world environment and you can choose to either shoot it out with the Korean patrols or find a way to bypass them, which is sometimes advisable. The AIs are fairly smart and will try to outflank you. The story really isn't anything outstandingly creative and takes quite a long time to emerge from the basic "engage the enemy forces" plot. During the first half all you do is fight the KPA regulars in different locations, but in similar fashion. It's not until you reach the mine that the story becomes more interesting. There's a lot of sameness to the maps with rundown shacks looking like they would in any poor country. You really don't get to see too much variety till later in the game. The maps are very detailed though, and the outdoor graphics are quite impressive if you pay attention to the way the vegetation moves and the play of light and shadow.

The control system is very user friendly and you don't have to tie your fingers in knots to get the job done. Activating the Nanosuit's functions and changing weapon attachments can be done very quickly and easily. The only thing missing is a crouch toggle, which can be added through the console commands if you want it.

Even today there are performance issues with this game on mid range systems. There is a lot of tweaking options and advice on how to configure it in the console and ingame files. The last boss fight is very buggy so be sure to keep lots of saved game files during this.

Although there is a linear story, Crysis is somewhat open-ended giving it replay value. You can also play around with the different nanosuit functions during combat. All in all, it ranks pretty high in first-person shooters and is recommended if your system can handle it.

Game Issues Experienced
Most of the issues surrounding Crysis have to do with performance and there is a lot of advice floating around. I would suggest that you check Tweak Guides first and then the various forums for user advice.

A lot of people experience glitches on the last boss fight. Make sure you keep LOTS!!! of different save files here before and during the fight. For some very odd reason, some of the reloads were not loading the saves exactly as saved.

If you want to toggle the crouch command, open the console in game by pressing the tilde ~ button and type in both of these lines
con_restricted 0
cl_crouchtoggle 1

I ran this in Windows XP. You may have to do some additional research to get it running in Windows 7. Check the forums and PC Gaming Wiki

With the shutting down of Gamespy, both Crysis and Crysis 2 multiplayer became unavailable. At this point, the community developed mods to get them working. They say it will be supported until such time or if EA or Gamespy decide to relaunch. Crysis multiplayer patch   See Crysis Warhead for multiplayer patch for Crysis Wars.
Visit Basics for an overview on what every PC gamer should know for their own protection. Install deals on how to install your games and mods, Tech Talk explains the fundamentals of system requirements, and Features lists more games on review. GameClients gives a short bio on the most trusted distributors and their DRM status for purchasing and downloading games, and Home has a short commentary and a sneak preview of the next review.
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Other games in series:  Crysis Warhead,  Crysis 2
Crysis 3
GAME INFORMATION
  • Genre: First-person Shooter
  • Developer(s): Crytek Frankfurt
  • Publisher(s): Electronic Arts
  • Platforms: Microsoft Windows, Xbox 360, PS3
  • Release: Nov 2007
  • Mode(s): Single-player, Multiplayer
  • Media: Download, DVD
  • DLC Available: No
  • OS: Windows XP SP2/Vista
  • CPU: Pentium 4 - 2.8GHz XP, 3.2GHz Vista, AMD Athlon 3200+
  • RAM: 1GB XP, 2GB Vista
  • Hard Drive: 12 GB free space
  • Video: DirectX 9.0c, 256 MB graphics card
  • Sound: DirectX 9.0c compatible
  • Shader Model:
  • Input: Keyboard & Mouse, Controller
  • DRM: SecuRom - 50 machine limit
AROUND THE WEB
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Official Modding Tools
To indicate what kind of performance you may get, compare your specs to the system this game was played on. You can also try  Can You Run It
  • Version: DVD
  • OS: Windows XP SP3
  • CPU: Athlon 64x2 4200+ 2200MHz
  • Ram: 4GB
  • Disk Drive: DVD/CD
  • Video: ATI Radeon 4830
  • Shader Model: 4.1
  • DirectX: 9.0c
  • Input: Keyboard & Mouse
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